Recently I have been trying to write some scenes to file to analyze them and
coming upon some trouble. When I call writeNodeFile it seems to ignore certain
children. I was confused for a while until I realized that it was ignoring any
node that was custom derived type.
I chased down the code from the osg filetype plugin into the
Registry::writeObject call which seems to do what looks like some reflection
stuff to decide what to write, but I am not familiar with osg's reflection
system. So Im guessing the problem has something to do with reflection.
Is this expected behavior? I would expect it to just use osg::Group's writer
code for example if I had derived from osg::Group.
Can anyone enlighten me?
Andy
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org