Using Windows XP, VS2005 debug, OSG 2.3.7.

Getting an exception in viewer.frame(OSGSimTime); the first time through the render loop. Looking at the auto variable values, it appears that BoundingSphere has returned an error.

I do call :
 terrainGroup->addChild(terrainNode);
  const osg::BoundingSphere bs = terrainNode->getBound();

but not in the actual render loop. Its value seem OK.

The actual exception occurs
in
<vector>

at this line here:

      _Myt& operator++()
       {    // preincrement
_-->  this line_       _SCL_SECURE_VALIDATE(this->_Mycont != NULL);
_SCL_SECURE_VALIDATE_RANGE(_Myptr < ((_Myvec *)(this->_Mycont))->_Mylast);
       ++_Myptr;
       return (*this);
       }-

VStudio Auto variable values:

_Mycont 0x00000000 {_Myfirstiter=??? } const std::_Container_base * _Myfirstiter CXX0017: Error: symbol "" not found - this {_ptr=0xffffffff } std::_Vector_const_iterator<osg::ref_ptr<osg::Node>,std::allocator<osg::ref_ptr<osg::Node> > > * const
-        ptr    {_ptr=0xffffffff }    osg::ref_ptr<osg::Node>
- _ptr 0xffffffff {_initialBound={...} _computeBoundCallback={...} _boundingSphere={...} ...} osg::Node * + osg::Object {_name={...} _dataVariance=??? _userData={...} } osg::Object + _initialBound {_center={...} _radius=??? } osg::BoundingSphere + _computeBoundCallback {_ptr=??? } osg::ref_ptr<osg::Node::ComputeBoundingSphereCallback> - _boundingSphere {_center={...} _radius=??? } osg::BoundingSphere
-        _center    {_v=0x0000004b }    osg::Vec3f
-        _v    0x0000004b    float [3]
[0] CXX0030: Error: expression cannot be evaluated [1] CXX0030: Error: expression cannot be evaluated [2] CXX0030: Error: expression cannot be evaluated _radius CXX0030: Error: expression cannot be evaluated _boundingSphereComputed CXX0030: Error: expression cannot be evaluated _parents {_Myfirst=??? _Mylast=??? _Myend=??? } std::vector<osg::Group *,std::allocator<osg::Group *> >
+        _updateCallback    {_ptr=??? }    osg::ref_ptr<osg::NodeCallback>
_numChildrenRequiringUpdateTraversal CXX0030: Error: expression cannot be evaluated + _eventCallback {_ptr=??? } osg::ref_ptr<osg::NodeCallback> _numChildrenRequiringEventTraversal CXX0030: Error: expression cannot be evaluated + _cullCallback {_ptr=??? } osg::ref_ptr<osg::NodeCallback> _cullingActive CXX0030: Error: expression cannot be evaluated _numChildrenWithCullingDisabled CXX0030: Error: expression cannot be evaluated _numChildrenWithOccluderNodes CXX0030: Error: expression cannot be evaluated _nodeMask CXX0030: Error: expression cannot be evaluated _descriptions {_Myfirst=??? _Mylast=??? _Myend=??? } std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >
+        _stateset    {_ptr=??? }    osg::ref_ptr<osg::StateSet>






Stack Trace :

> osg33-osgd.dll!std::_Vector_const_iterator<osg::ref_ptr<osg::Node>,std::allocator<osg::ref_ptr<osg::Node> > >::operator++() Line 117 + 0x33 bytes C++ osg33-osgd.dll!std::_Vector_iterator<osg::ref_ptr<osg::Node>,std::allocator<osg::ref_ptr<osg::Node> > >::operator++() Line 337 C++ osg33-osgd.dll!osg::Group::traverse(osg::NodeVisitor & nv={...}) Line 60 + 0x8 bytes C++ osg33-osgd.dll!osg::NodeVisitor::traverse(osg::Node & node={...}) Line 181 + 0x1c bytes C++ osg33-osgUtild.dll!osgUtil::GLObjectsVisitor::apply(osg::Node & node={...}) Line 36 + 0xf bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Group & node={...}) Line 236 + 0x22 bytes C++ osg33-osgd.dll!osg::Group::accept(osg::NodeVisitor & nv={...}) Line 38 + 0x41 bytes C++ osg33-osgd.dll!osg::Group::traverse(osg::NodeVisitor & nv={...}) Line 62 + 0x25 bytes C++ osg33-osgd.dll!osg::NodeVisitor::traverse(osg::Node & node={...}) Line 181 + 0x1c bytes C++ osg33-osgUtild.dll!osgUtil::GLObjectsVisitor::apply(osg::Node & node={...}) Line 36 + 0xf bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Group & node={...}) Line 236 + 0x22 bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Transform & node={...}) Line 248 + 0x22 bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Camera & node={...}) Line 249 + 0x22 bytes C++ osg33-osgd.dll!osg::Camera::accept(osg::NodeVisitor & nv={...}) Line 46 + 0x41 bytes C++ osg33-osgUtild.dll!osgUtil::GLObjectsOperation::operator()(osg::GraphicsContext * context=0x033a6dc0) Line 174 + 0x2f bytes C++ osg33-osgd.dll!osg::GraphicsOperation::operator()(osg::Object * object=0x033a6dc0) Line 50 + 0x19 bytes C++ osg33-osgd.dll!osg::OperationThread::run() Line 413 + 0x26 bytes C++
    osg33-osgd.dll!osg::GraphicsThread::run()  Line 40    C++
ot10-OpenThreadsd.dll!OpenThreads::ThreadPrivateActions::StartThread(void * data=0x032b29b8) Line 112 + 0xf bytes C++
    msvcr80d.dll!_callthreadstartex()  Line 348 + 0xf bytes    C
    msvcr80d.dll!_threadstartex(void * ptd=0x0320de50)  Line 331    C
kernel32.dll!7c80b50b() [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] kernel32.dll!7c8399f3()
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