Hello Miriam,

see the osgparticleeffects example. It's probably more then you asked
for but after stripping out the animation paths and picking it does
put explosion and smoke plums on a terrain.
You can possibly use the picking stuff to get the desired world location.

good luck
Mattias

On 6/5/08, Miriam D'Elia <[EMAIL PROTECTED]> wrote:
> Hi all,
> I have an object HeighField , and I want to put an effect (smoke,
> explosion) in the exact point of my land.
> How could I do?
>
>                                                    root
>                                                /
>        positionAttitudeTransform
>                                   /
>              Geode (with HeightField)
>
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