Could this be a float matrix issue? Have a check back up the stack and see
if there are any Matrixd references on there.

Roger 

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: 05 June 2008 23:42
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] [vtp] Segfault in VTP, but looks like OSG
> 
> > Rick,
> >
> > The most likely explanation is that you have two copies of OSG on your
> > system, compiling against the headers of one, linking against the other.
> >
> 
> That's the first thing I thought too. Some mismatch between a header and a
> library, but I've double checked and I can't find anything installed
> except the Fedora headers.
> 
> > Is the problem specific to your exact platform?  glutSimple runs fine
> > elsewhere, including the Windows and Ubuntu boxes here.
> >
> 
> Somehow it must be.
> 
> It is the MatrixTransform constructor that is stepping on the mutex data.
> In debugging I noticed that _refMutex is located at 0x1b45ca8 and points
> to 0x1b45e20 and _prvData points to 0x1b45e40. Then, when the
> MatrixTransform constructor is called after all the parent constructors,
> _matrix is initialized at address 0x1b45d98 and then _inverse is
> initialized at address 0x1b45e18.
> 
> Thus _inverse is overlying the memory location _refMutex was allocated at.
> 
> I thought it might have something to do with the mutable keyword, but I
> just wrote a small test that dynamically allocated a class with two
> two-dimensional arrays (like the matrices) and in a parent dynamically
> allocates another member... and no issues.
> 
> Which leads me back to thinking that an improper header is the issue. But,
> I've grepped all of /usr/include for any other header that includes a
> class named MatrixTransform and osg/MatrixTransform is the only one.
> 
> I'm going to rebuild inside of a clean chroot and see if anything changes.
> 
> 
> > -Ben
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of
> >> [EMAIL PROTECTED]
> >> Sent: Tuesday, June 03, 2008 6:40 AM
> >> To: osg-users@lists.openscenegraph.org
> >> Cc: [EMAIL PROTECTED]
> >> Subject: [vtp] Segfault in VTP, but looks like OSG
> >>
> >> I'm having trouble with a segfault in VTP's glutsimple application, but
> >> it
> >> looks like the problem traces back into OSG. For reference, I'm using
> >> OSG
> >> 2.2.0 on Fedora 9, and VTP 080506.
> >>
> >> Here's a backtrace:
> >>
> >> ScopedLock
> >> OpenThreads/ScopedLock:31
> >> osg::Referenced::ref                            osg/Referenced:128
> >> osg::ref_ptr<osg::MatrixTransform>::operator=   osg/ref_ptr:50
> >> vtTransform                                     NodeOSG.cpp:1223
> >> ...
> >>
> >> [...]
> >>
> >> Anyone else encountered this? BTW, I tried OSG 2.4 and experienced the
> >> same behavior.
> >>
> >> Thanks,
> >>
> >> Rick
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-
> openscenegraph.org
> >
> 
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