I am waiting for your tutorial.There are so many questions when I use it. On 
the other hand ,
I want to ask whether I can take part in develop the virtualplanetbuilder 
project.Bui I only know  something about it.

Thank you~
 
在2008-06-06,"Robert Osfield" <[EMAIL PROTECTED]> 写道:
>I will publish a tutorial on vpbmaster when ready to do so - the code
>base is still in development.
>
>2008/6/6  :
>>
>>
>> Hello.
>> When I use VPB0.99,I find it (osgdem --xx 10 --yy 10 -d height.tif --xx 10
>> --yy 10 -t texture.tif -v 0.1 -l 6 -o peget.ive.) is also useful.But there
>> are not thoes parameters.
>> I want to know how to use the new parmeters.When I use it,there are some
>> errors:
>>
>> F:\OSGDEM2.0\data>vpbmaster --build
>> Adding terrainTile
>> DataSet::_run() 0 0
>> started DataSet::createDestination(30)
>> completed DataSet::createDestination(30)
>> Error: no destination graph built, cannot proceed with build.
>> Total elapsed time = 0.002734
>>
>> Can you tell me how to use???Thank you~~~~~
>>
>>
>>
>>
>> 在2008-06-06,"Robert Osfield"  写道:
>>>Hi GuiYe,
>>>
>>>
>>>The vpbheightfieldmapping and vpbextrusion were tested beds for
>>>support for extruding shape files to generate buildings, now the
>>>support is in the core VPB I may remove this, so please just ignore
>>>them.
>>>
>>>vpbinfo does nothing useful right now, and may also be culled.
>>>
>>>Robert.
>>>
>>>2008/6/6 GuiYe :
>>>>
>>>>
>>>>   Hello.I have some question about the svn of VPB.
>>>> vpbinfo is only used for getting the number of processors?And the
>>>> vpbextrusion is use for putting two or more terrain models together?
>>>>
>>>> When I use vpbheightfieldmapping,I can't find it's data.I also want to
>>>> know what the vpbheightfieldmapping is used for?
>>>>
>>>> std::string modelFile("/home/ledocc/Work/VPB/data/lines.shp");
>>>> std::string
>>>> heightFieldFile("/home/ledocc/Work/VPB/data/dtm_200m.tif.gdal");
>>>>
>>>> Thanks!
>>>>
>>>> ________________________________
>>>> 两两来Win为中国
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>>>>
>>>>
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>>
>>
>> ________________________________
>> 两两来Win为中国
>> _______________________________________________
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>>
>>
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