Hi RJ,

Where would you like me to start.... it's rather an open ended
question.  Are you talking about which thread it's generated from?
Where SceneView itself is used?  W.r.t osgViewer?  Standalone
SceneView usage?  osgProducer?.... it's easier to answer a question
once given context.

First up the _renderGraph is a member variable name that is old name,
and no longer really appropriate, as the class its associated with has
changed name to StateGraph to better reflect its purpose.  In SVN I've
just done a search and replace on _renderGraph to replace with
_stateGraph, this should help avoid a little confusion.

As for populate of StageGraph and RenderStage/RenderBin, this all
happens in the SceneView::cull(), which you should be able to follow
if you examine the source code.

Robert.

On Fri, Jun 6, 2008 at 10:31 AM, Rahul Jain <[EMAIL PROTECTED]> wrote:
> Hi All,
> I am trying to understand how does OSG  create the _renderGraph from the
> SceneGraph. I am not able to understand where exactly this  process is
> happening in the OSG, I tried to browse the code but not able to get
> much of the information. Can somebody  provide me some pointers in the
> source code (OSG 2.4 ) for the same.
>
> cheers and thanks in advance
> RJ
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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