Hi RJ, Where would you like me to start.... it's rather an open ended question. Are you talking about which thread it's generated from? Where SceneView itself is used? W.r.t osgViewer? Standalone SceneView usage? osgProducer?.... it's easier to answer a question once given context.
First up the _renderGraph is a member variable name that is old name, and no longer really appropriate, as the class its associated with has changed name to StateGraph to better reflect its purpose. In SVN I've just done a search and replace on _renderGraph to replace with _stateGraph, this should help avoid a little confusion. As for populate of StageGraph and RenderStage/RenderBin, this all happens in the SceneView::cull(), which you should be able to follow if you examine the source code. Robert. On Fri, Jun 6, 2008 at 10:31 AM, Rahul Jain <[EMAIL PROTECTED]> wrote: > Hi All, > I am trying to understand how does OSG create the _renderGraph from the > SceneGraph. I am not able to understand where exactly this process is > happening in the OSG, I tried to browse the code but not able to get > much of the information. Can somebody provide me some pointers in the > source code (OSG 2.4 ) for the same. > > cheers and thanks in advance > RJ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

