Hi Donn,

On Thu, Jun 19, 2008 at 2:41 PM, Mielcarek, Donn
<[EMAIL PROTECTED]> wrote:
> It's helped, but hasn't solved the problem. It doesn't crash right away,
> but it eventually will hit a random point and the program dies.

Could you try to get a stack trace of the location of the crash.

> Also, when the second window is open, it absolutely kills the
> frame rate from 30 hz to about 10 hz.

Make sure the OSG is built optimized, this makes a huge difference to
performance.  However, running a second window will up both the amount
of rendering down and increase the amount of memory down on the GPU
required, so if you are close to breaking memory limits then a bit hit
on performance perhaps isn't too surprising.

You could try a different OS to see if that helps, as memory
management/threading differences might make a difference to
performance.

Finally, it looks like the basic TerraPage looks designed for a single
view point, rather than multiple view points, so it may well end up
thrashing between the viewpoints than might otherwise occur.  To fix
this you'd need to chat to the Terrex engineers.

Robert.
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