Hi again Paul,

I'm well on my way on a new build, which seems to be going well.

Nope, there are still some problems. Seems some plugins (lwo, net and jpeg) need the whole windows.h (without WIN32_LEAN_AND_MEAN). I'm trying a build with that. Unfortunately that will bring lots and lots of stuff into the main namespace, but I don't see a way around it.

The base of the problem seems to be including windows.h in such a central place. I need to figure out how to include it to make all the OSG sources happy - because of the include guards, it won't get included in other places, even if the options change.

I'll let you know how it goes.

On a related note, I got an error in osgthirdpersonview: "near" and "far" are defined by windows.h (or a header included from windows.h), and since that's being included everywhere now, there was a clash with the variables of the same name in that example. Just renaming them fixed it. I can submit that or you can decide on a suitable name and submit it.

J-S
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Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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