Hi again Paul,
I'm well on my way on a new build, which seems to be going well.
Nope, there are still some problems. Seems some plugins (lwo, net and
jpeg) need the whole windows.h (without WIN32_LEAN_AND_MEAN). I'm trying
a build with that. Unfortunately that will bring lots and lots of stuff
into the main namespace, but I don't see a way around it.
The base of the problem seems to be including windows.h in such a
central place. I need to figure out how to include it to make all the
OSG sources happy - because of the include guards, it won't get included
in other places, even if the options change.
I'll let you know how it goes.
On a related note, I got an error in osgthirdpersonview: "near" and
"far" are defined by windows.h (or a header included from windows.h),
and since that's being included everywhere now, there was a clash with
the variables of the same name in that example. Just renaming them fixed
it. I can submit that or you can decide on a suitable name and submit it.
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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