Hi

running vista 32 with osg 2.4 stable release and visual studio 2005

our app can switch between one view to multiple views of the same scene. We use 
compositeviewer for that and we´ve got some pagedlod terrains

when we switch from one view to four, and during the switch the 
databasepageloader is loading things, then we get some white blocks on the 
terrain surface

it seems that it looses all the pending petitions that were on the fly

we´re doing the switch by killing all the views with 
osg_composite_viewer->removeView and then adding so much views as needed with 
osg_composite_viewer->addView. Any time addview is called, a new viewer is 
created and we pass the scene to it (root node of the scene tree)

i guess that we´re loosing the databasepager when killing all the views and the 
and we´re loosing all the pending petitions either, or something like that

any ideas how to avoid this??? do i have to keep at least one view alive???

thanks











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