Hi
running vista 32 with osg 2.4 stable release and visual studio 2005
our app can switch between one view to multiple views of the same scene. We use
compositeviewer for that and we´ve got some pagedlod terrains
when we switch from one view to four, and during the switch the
databasepageloader is loading things, then we get some white blocks on the
terrain surface
it seems that it looses all the pending petitions that were on the fly
we´re doing the switch by killing all the views with
osg_composite_viewer->removeView and then adding so much views as needed with
osg_composite_viewer->addView. Any time addview is called, a new viewer is
created and we pass the scene to it (root node of the scene tree)
i guess that we´re loosing the databasepager when killing all the views and the
and we´re loosing all the pending petitions either, or something like that
any ideas how to avoid this??? do i have to keep at least one view alive???
thanks
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