Hi Hui,

I believe the osg::Texture implementation should detect the change in
size and reallocat itself, so.. it should be a non issue.

Robert.

On Thu, Jun 26, 2008 at 2:09 PM, hui <[EMAIL PROTECTED]> wrote:
> Hi,
>
>
>
> I am trying render video stream into osg texture, but the stream will change
> size during at least once, is there any machanism such like callback that I
> can use to tell the osg texture2D the change size? otherwise I have to save
> the texture pointer into my class but it not good.
>
>
>
> Thanks
>
>
>
> Hui
>
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