Hi Hui, I believe the osg::Texture implementation should detect the change in size and reallocat itself, so.. it should be a non issue.
Robert. On Thu, Jun 26, 2008 at 2:09 PM, hui <[EMAIL PROTECTED]> wrote: > Hi, > > > > I am trying render video stream into osg texture, but the stream will change > size during at least once, is there any machanism such like callback that I > can use to tell the osg texture2D the change size? otherwise I have to save > the texture pointer into my class but it not good. > > > > Thanks > > > > Hui > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

