Hi Robert,
I'm uneasy about changing the existing behaviour as we may well be
fixing one problem for one set of users, but introducing problems for
users that currently rely upon the existing behaviour.
As I had my doubts as well, I have asked if allocateImage or readPixels is a
better place for modification. Actually if I was pushed to choose, I would
rather modify readPixels because changing internalTextureFormat as a result
of this call is completely unintuitive. Its even more unexpected if one does
not even directly call readPixels but only attaches image to the camera.
My postition is that its better to fix it now than risk that even more users
will rely on this unexpected side effect. Do as you think is appropriate.
Since I know about this I am well prepared for all endings ;-)
Cheers,
Wojtek
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org