I made all of the osgWidget videos using Bugle; it's really the best
thing I've found for this kind of thing.

On Thu, 2008-06-26 at 14:09 -0400, Vican, Justin E. wrote:
> Hi Carlos,
> As Robert mentioned, there has been a lot of discussion about this topic
> recently.  I posted a camera callback code update to the
> osgcompositeviewer example a few days ago (attached).  It should do the
> trick for you.  
> 
> As far as stringing the frames together into a movie, in the past I have
> done this using FFMPEG.  If you use an image naming scheme similar to
> the one in this code example, you should be able to reconstruct a movie
> in any format that you choose.  I'm sure that there are numerous other
> tools that can accomplish this.  If you're using something else, I'd be
> interested to hear what tools you've used, and how well they worked.
> Hope this helps,
> Justin
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Robert
> Osfield
> Sent: Thursday, June 26, 2008 1:14 PM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] How to take a picture of my scene?
> 
> On Thu, Jun 26, 2008 at 5:52 PM, Carlos Sanches <[EMAIL PROTECTED]>
> wrote:
> > I m doing this :
> >
> >   Ximage->readPixels(100,100,640,480, GL_RGBA,  GL_UNSIGNED_BYTE);
> >   osgDB::writeImageFile(*Ximage,"teste.bmp");
> >
> >  but this is creating a black image :(
> 
> You are likely just reading pixels from the wrong thread.   Where
> abouts to you call the readPixles?
> 
> Have you look at the osgscreencapture example in the SVN version of
> the OSG for inspiration.
> 
> Robert.
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