Hi Frashid,

I've just tried your pipe.osg on the latest in SVN under Linux, and it
works fine.  I've done a quick visual scan over the file and it looks
OK, but I guess there might be chance that a wayward vertex indices is
in there somewhere.   In terms of things you could try at your end,
perhaps disabling display lists might help, or enabling VBO's, this
won't fix any problem, but might give you a few more data points in
which to isolate the problem.

Robert.

On Sat, Jun 28, 2008 at 9:11 PM, Farshid Lashkari <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I have a .osg model that is crashing on Windows XP whenever I try to
> view it. The model worked fine when using older nVidia drivers, but
> crashes after updating to the latest 175 driver series. The crash is
> occurring inside the nVidia driver (nvoglnt.dll) which makes me think
> it is a driver bug. I tested the model on osgviewer with the latest
> OpenSceneGraph 2.4.0 windows binaries and the crash still occurs. Does
> anybody know how I would go about reporting this to nVidia? Is there
> an official bug reporting page or do you have to know somebody on the
> inside to get their attention?
>
> In case anybody is interested, I've attached a zip file that contains
> the model. The crash seems to be related to using vertex attribute
> arrays. When I remove them from the file the model loads fine.
>
> Thanks,
> Farshid
>
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>
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