Hello,

I'm wireframe rendering some models and I'd like to reduce the line width to 
less than 1.0, but OpenSceneGraph doesn't seem to render the lines differently 
when I set my osg::LineWidth object to any value less than 1.0.  It definitely 
makes the lines fatter when I increase the linewidth, but the minimum line 
width it seems to render is 1.0.  

Also, OSG seems to ignore my attempt to enable line smoothing via: 
setMode(GL_LINE_SMOOTH, osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON). 

I can render fractional line widths (0.1 for example) in my own 
drawImplementations if I set it via glLineWidth and it works--the lines get 
super thin like I want.  Also, I can enable line smoothing this way.  However, 
I'd prefer to do it the OpenSceneGraph way and I just don't know why it's not 
working.  :(

Thanks in advance,

crezyelmo
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