That is very interesting... your symptoms sound very familiar.  I also tested 
on Vista 64, but for me it was built for 32 bit and only for one monitor.  It 
would display some initial frames lock up then crash, where on other machines 
using XP it ran fine.  I know that I've had earlier builds that ran fine with 
Vista 64, but I believe they were all single threaded builds.

James Killian
  ----- Original Message ----- 
  From: Wojciech Lewandowski 
  To: OpenSceneGraph Users 
  Sent: Monday, June 30, 2008 9:24 AM
  Subject: Re: [osg-users] Rendering to multiple graphics cards


  Hi Everyone,

  I have done some OSG testing with Vista 64 bit + 2 x GeForce 8800 GTS 320 MB 
+ 3 monitors. I have attached only 3 monitors but I am sure 4 would work either.

  Unfortunately results are mixed. I was able to start osgviewer and our demo 
app on 3 monitors. I was able to get some visual but after few frames driver 
was dying and after few moments Vista popped up with msgbox that graphics 
driver failed but now it is ok (or something like this).  I may not have the 
power supply decent enough to provide the stable current so this crash could be 
power related. I will try to arrange some heavy duty power supply and redo the 
tests again later this week. Anyway it looks like at this stage results are 
more promising than with XP and two different GeForces.

  Cheers,
  Wojtek 



    ----- Original Message ----- 
    From: Wojciech Lewandowski 
    To: OpenSceneGraph Users 
    Sent: Monday, June 30, 2008 10:34 AM
    Subject: Re: [osg-users] Rendering to multiple graphics cards


    Thanks, Bob. 
    This is a relief ;-).  I don't have the acces to similar Vista setup yet.  
Will try to grab two boards and do the checks this week.Will post a meesage 
with results when I am done. 

    Thanks again. 
    Wojtek

      ----- Original Message ----- 
      From: Bob Balfour 
      To: OpenSceneGraph Users 
      Sent: Sunday, June 29, 2008 2:32 AM
      Subject: Re: [osg-users] Rendering to multiple graphics cards


      I have two Nvidia 8800 cards on a Windows Vista platform (HP), and 
setting traits->screenNum to 0 or 1 as Robert indicated does send the rendering 
to the appropriate graphics cards.  I used code very similar to the osgcamera 
example, multipleWindowMultipleCameras method.

      Does anyone have experience setting up a 4-monitor (each 1440x900) system 
on Windows Vista? I have 2 osgcameras/contexts rendering left-half/right-half 
of the scene.  With 2 Nvidia graphics cards both in dual-head mode, if I render 
each camera to a viewport 2880x900 I'm hoping that the scene will be spread 
properly over the 4 monitors (will try it shortly once I round up four HD 
monitors), without configuring the "extending the desktop" option in Windows, 
which seems to take considerable resources in the dwm.exe task ("dynamic window 
manager"), which appears to have an OSG rendering performance impact.  Anyone 
have similar experience here, or other configuration suggestions?

      Thanks.

      Bob.

      
--------------------------------------------------------------------------------------
      Wojciech Lewandowski wrote: 
        Hi Bob, 

        Seems like you asked related question to mine. I would be very 
interested in your results. I tried to run osgviewer on two graphics boards 
withour success. But I was on XP and boards were different. I have not given up 
completely, hoping that Vista or identical cards may work. Then I have read 
your post and I see that you have exactly such setup. Does osgviewer outputs to 
monitors cards attached to both cards ? 

        Cheers, 
        Wojtek 


          Hi Bob, 

          Using the screenNum set to 0 or 1 should select the appropriate card. 
          When you run osgviewer on your system it should open up two 
          windows/two slave cameras automatically, press 'f' to toggle off full 
          screen to see the actual windows. 

          Robert. 

          On Tue, Jun 24, 2008 at 8:56 PM, Bob Balfour <[EMAIL PROTECTED]> 
wrote: 

            I also have an HP Windows (Vista) box with 2 Nvidia graphics cards 
            (independent, not SLI-configured). In order to configure two 
osg::cameras, 
            each one rendering to its own specific Nvidia card, how do you 
specify a 
            camera graphics context for a specific graphics card.  Is it simply 
            specifying the appropriate traits->screenNum, or does it take more 
than 
            that?  Has anyone done this in Windows Vista? 

            Thanks. 

            Bob. 
            -- 

            Robert E. Balfour, Ph.D. 
            Exec. V.P. & CTO,  BALFOUR Technologies LLC 
            960 So. Broadway, Suite 108, Hicksville NY 11801 
            Phone: (516)513-0030  Fax: (516)513-0027  email: [EMAIL PROTECTED] 
            "Solutions in four dimensions" with fourDscape(R) 

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      -- 

Robert E. Balfour, Ph.D.
Exec. V.P. & CTO,  BALFOUR Technologies LLC
960 So. Broadway, Suite 108, Hicksville NY 11801
Phone: (516)513-0030  Fax: (516)513-0027  email: [EMAIL PROTECTED]
"Solutions in four dimensions" with fourDscape®


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