Yes, the only ones I converted were my own projects. I used a fresh CMake configuration with everything OSG. It might be that only my own projects are slower.
-- Rick On Tue, Jul 1, 2008 at 5:45 PM, Paul Martz <[EMAIL PROTECTED]> wrote: > Do you get the same behavior if you generate fresh VS9 project files with > cmake, instead of generating VS7.1 files and converting them? I'm not sure > this will have any effect, but it seems like it might be worth a shot... > -Paul > > > ------------------------------ > *From:* [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] *On Behalf Of *Rick Pingry > *Sent:* Tuesday, July 01, 2008 3:14 PM > *To:* OpenSceneGraph Users > *Subject:* [osg-users] Performance hit caused by porting from VS 7.1 to VS > 9 > > Hello All, > > We have succesfully ported from OSG 1.2 to the newest SVN version (well, > almost newest, I think we are on 8512 at the moment). Thanks again for all > the fantastic forum support. > > We have been using VS 7.1 for all of our work so far, but since we were > missing a well build freetype library, I figured it was time to make the > jump there as well. I downloaded VS 9 express and ran CMake to build OSG. > All built just fine. The converter in VS 9 converted all of the projects > without fuss, and I was able to get it all compiling and running pretty > easily. Unfortunately, I am seeing this 30% drop in framerate :(. I was > seeing about 28-30 fps (yes, I know, I have some scene optimizing to do) > with the VS 7.1 build, which dropped to 20-21 fps using VS 9 express. > > Has anyone seen anything like that before? Am I missing some setting > somewhere? Perhaps the converter in VS 9 does not like me? > Any ideas? > > -- Thanks > >> Rick > Check us out at http://fringe-online.com/ > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- >> Rick Check us out at http://fringe-online.com/
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