osg::ref_ptr<osg::Node>  a = new osg:Node;
   a->setName(); //OK
   
  but ref_ptr overload -> operator and  return  a pointer to osg:Node,
  so may  write (a->)->setName()  is right? WHY?
   
  Thanks !
  
   

       
---------------------------------
 雅虎邮箱,您的终生邮箱!
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to