Hi Jereme, This suggests that the graphics code is being called from a thread without a graphics context current. You'll need to do a makeCurrent in the windowing code before you call the OSG.
Robert. On Tue, Jul 8, 2008 at 7:19 PM, Jerome Latapie <[EMAIL PROTECTED]> wrote: > Hi All > > > > I am on windows xp and I am using osg 2.4.0 and qt 3.3.8 > > I use the GraphicsWindowEmbedded to set the graphicsContext. > > > > I have a crash in osg::getGLVersionNumber() when I try to draw my SceneView. > > My GL_VERSION variable seems not to be set. > > > > Have you any idea what I am doing wrong ? > > > > Thanks, Jerome > > > > Jerome Latapie > > Program Manager - Advanced User Interface > > Work : + 1 248 614 2400 ext 407 > > Cell : + 1 248 245 3503 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

