when I run the osgsimulation with OSG_NOTIFY_LEVEL set to DEBUG_INFO, the program crashes and I get the following output.
Can anyone give me an idea on what causes this and how to fix it? Thanks. GraphicsContext::setWindowingSystemInterface() 0x3d9790 Graph0x1029dac0 CullSettings::readEnvironmentalVariables() Render::Render() 0x3dbbf0 CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() _availableQueue.size()=2 CullSettings::readEnvironmentalVariables() Render::Render() 0x1741208 CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() _availableQueue.size()=2 CullSettings::readEnvironmentalVariables() Render::Render() 0x1743178 CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() _availableQueue.size()=2 itr='c:/OpenSceneGraph-Data' FindFileInPath() : trying c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg ... FindFileInPath() : USING c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg itr='c:\OpenSceneGraph-2.2.0\bin' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... itr='.' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... itr='c:\OpenSceneGraph-2.2.0\bin' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... itr='c:\OpenSceneGraph-2.2.0\lib' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ... FindFileInPath() : USING c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll Opened DynamicLibrary osgPlugins-2.2.0/mingw_osgdb_jpeg.dll FindFileInPath(c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg): returning c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg View::setSceneData() Reusing exisitng scene0x3db4f0 Found CoordianteSystemNode node CoordinateSystem = OverlayNode::init() - OBJECT_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY CullSettings::readEnvironmentalVariables() Uniform Adding parent Uniform Adding parent itr='c:/OpenSceneGraph-Data' FindFileInPath() : trying c:\OpenSceneGraph-Data\shaders\overlay_perspective_rtt.vert ... FindFileInPath() : USING c:\OpenSceneGraph-Data\shaders\overlay_perspective_rtt.vert Loading shader source file "c:\OpenSceneGraph-Data\shaders\overlay_perspective_rtt.vert" itr='c:/OpenSceneGraph-Data' FindFileInPath() : trying c:\OpenSceneGraph-Data\shaders\overlay_perspective_main.frag ... FindFileInPath() : USING c:\OpenSceneGraph-Data\shaders\overlay_perspective_main.frag Loading shader source file "c:\OpenSceneGraph-Data\shaders\overlay_perspective_main.frag" Uniform Adding parent Uniform Adding parent Uniform Adding parent itr='c:\OpenSceneGraph-2.2.0\bin' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... itr='C:\WINDOWS\system32' FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... itr='C:\WINDOWS\System' FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... itr='C:\WINDOWS' FindFileInPath() : trying C:\WINDOWS\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... itr='.' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... itr='c:\OpenSceneGraph-2.2.0\bin' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... itr='c:\OpenSceneGraph-2.2.0\lib' FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_osg.dll ... FindFileInPath() : USING c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_osg.dll CullSettings::readEnvironmentalVariables() CullSettings::readEnvironmentalVariables() Opened DynamicLibrary osgPlugins-2.2.0/mingw_osgdb_osg.dll itr='c:/OpenSceneGraph-Data' FindFileInPath() : trying c:\OpenSceneGraph-Data\cessna.osg ... FindFileInPath() : USING c:\OpenSceneGraph-Data\cessna.osg NodeTrackerManipulator::setTrackNode(Node*0x17a4c08 ): Path set setTrackNode() Camera '' CoordinateSystemNode '' MatrixTransform '' MatrixTransform '' DriveManipulator::_height set to ==1.5 Setting Tracker manipulator _minimumDistance to 1 DriveManipulator::_height set to ==1.5 getCoordinateFrame(0 0 0) csn->computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath){ 0 1 0 0 0 0 1 0 1 0 0 0 6.37814e+006 0 0 1 } Setting terrain manipulator _minimumDistance to 1 Viewer::realize() - No valid contexts found, setting up view across all screens. GraphicsContext::getWindowingSystemInterface() 0x3d9790 0x1029dac0 GraphicsContext::registerGraphicsContext 0x17a6a40 GraphicsWindowWin32::setPixelFormat() - Display setting is not 32 bit colors, 16 bits per pixel on screen #0 GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but without the WGL_SWAP_METHOD_ARB specification for screen #0 GraphicsContext::createNewContextID() creating contextID=0 GraphicsWindow has been created successfully. Setting Tracker manipulator _minimumDistance to 1 DriveManipulator::_height set to ==1.5 Setting terrain manipulator _minimumDistance to 1 Viewer::startThreading() - starting threading Viewer::startThreading() - contexts.size()=1 Making scene thread safe Doing add Doing add Doing add Doing add gc->getGraphicsThread()->startThread() 0x17a5a58 Set up threading View::init() Doing run 0x17a5a58 isRunning()=1 cull() cull() got SceneView 0x3dbdb8 Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent OpenGL extensions supported by installed OpenGL drivers are: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control OpenGL extension 'GL_EXT_texture_filter_anisotropic' is supported. OpenGL extension 'GL_EXT_texture_compression_s3tc' is supported. OpenGL extension 'GL_ARB_shadow' is supported. OpenGL extension 'GL_ARB_shadow_ambient' is supported. OpenGL extension 'GL_APPLE_client_storage' is not supported. OpenGL extension 'GL_EXT_texture_integer' is not supported. Disabling _isNonPowerOfTwoTextureMipMappedSupported for ATI hardware. end cull() 0x3dbbf0 draw() 0x3dbbf0 draw() got SceneView 0x3dbdb8 OpenGL extension 'GL_ARB_vertex_program' is supported. OpenGL extension 'GL_EXT_secondary_color' is supported. OpenGL extension 'GL_EXT_fog_coord' is supported. OpenGL extension 'GL_ARB_multitexture' is supported. OpenGL extension 'GL_NV_occlusion_query' is supported. OpenGL extension 'GL_ARB_occlusion_query' is supported. OpenGL extension 'GL_EXT_timer_query' is not supported. OpenGL extension '' is not supported. OpenGL extension 'GL_EXT_framebuffer_object' is supported. OpenGL extension 'GL_ARB_vertex_program' is supported. OpenGL extension 'GL_ARB_fragment_program' is supported. OpenGL extension 'GL_ARB_shader_objects' is supported. OpenGL extension 'GL_ARB_vertex_shader' is supported. OpenGL extension 'GL_ARB_fragment_shader' is supported. OpenGL extension 'GL_ARB_shading_language_100' is supported. glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.1 OpenGL extension 'GL_ARB_pixel_buffer_object' is not supported. Setting up osg::Camera::FRAME_BUFFER_OBJECT _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org