Hi All, I've now tagged the OpenSceneGraph-2.5.4 developer release, you can grab it from:
http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases Details: * OpenSceneGraph-2.5.4, released on 12th July 2008. OpenSceneGraph-2.5.4 introduces osg::KdTree, with automatic KdTree building on file loads, and automatic use of KdTree during osgUtil::IntersectionVisitor/LineSegmentIntersector traversals for significantly speeding up intersection tests. Also various bug and build fixes. source package : OpenSceneGraph-2.5.4.zip svn tag: svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.5.4 OpenSceneGraph Full ChangeLog since 2.5.3 below. Thanks to all the contributors and testers. On Monday I'll look at integrating osgWidgets, then once the build looks stable do another quick dev releases, say around Wednesday, then another dev release on Friday. The following Monday (21st July) I plan to make the OpenSceneGraph-2.6 branch, followed up by some quickl release candidates which we test through the week then tag the final 2.6 stable release on the Thursday or Friday (24th/25th July). If we miss making 2.6 within this next two week window then I'll have to tackle it in the week of the 4th to 8th August, as I'm away on holiday for a week with my family from the 27th July to 3rd August. This second window is not ideal though as lots of our able bodies will be preparing for and heading to Siggraph, so if we can we should try for this next two week window. Cheers, Robert. ------------------------------------------------------------ ChangeLog since 2.5.3: 2008-07-12 12:00 +0000 [r8570] robert: * From Doug McCorkle, "Attached is patch that corrects/improves the following issues with the OBJ loader: 1. Added options to control wether the osgUtil::Tessellator or osgUtil::TriStripVisitor are run. By default they still run just as before. 2. Added support for the Emissive material. The data was being read from the mtl file but was never being applied to the model. 3. This is the main bug addressed, when a model is read in with an alpha value specified like: newmtl Material__8 Ns 24 d 0.33 illum 2 Kd 0.204 0.204 0.204 Ks 0 0 0 Ka 0.153 0.153 0.153 where the alpha value is d. The loader would then overwrite the alpha value when reading the diffuse, specular, and ambient colors. I have changed all the material color readers to only set the values they read and to use the default colors specified in the constructor of the obj class. With these changes, the obj reader now handles opacity correctly if the alpha value is specified before the material colo" 2008-07-12 11:19 +0000 [r8569] robert: * Cleaned up osgkdtree example 2008-07-11 20:01 +0000 [r8568] robert: * Updated version numbers for dev release 2008-07-11 19:52 +0000 [r8567] robert: * From Adrain Egli, "i added a default scene with 7 different draggers attached. it's more easy to test the draggers." 2008-07-11 19:43 +0000 [r8566] robert: * From Christophe Loustaunau, "For our application, we need to write tiff file in floats. I have change a little bit the readerWritterTiff : It check the data type of the image ( img.getDataType() ) and if it's GL_FLOAT :It save the tiff with float values. Otherwise it does the same thing as before." 2008-07-11 19:23 +0000 [r8565] robert: * From Liang Aibin, " In lastest svn version of OSG, the .ive plugin missing osg::Light, it does not process I/O for osg::Light. Now I have fixed it as follows: 2. In DataInputStream.cpp, I add support code in DataInputStream::readStateAttribute for osg::Light. 3. In DataOutputStream.cpp, I add support code in DataOutputStream::writeStateAttribute for osg::Light. " 2008-07-11 17:46 +0000 [r8564] robert: * From Joakim Simmonson, "Opcodes.h: * Added INVALID_OP as -1 in the Opcodes enum. Note that INVALID_OP is not an actual opcode defined in the OpenFlight format. The purpose of INVALID_OP is to mark an opcode variable as invalid or uninitialized. ReaderWriterFLT.cpp: * The header node is returned if it exists, even if the file does not contain a node hierarchy. The old behaviour returned a ERROR_IN_READING_FILE error. * Changed opcodes initialized to -1 to the new enum value INVALID_OP." 2008-07-11 17:41 +0000 [r8563] robert: * From Joakim Simmonsson, fixed various spelling typos in comments 2008-07-11 17:35 +0000 [r8562] robert: * From Mathias Froehlich, "Due to the recent data variance changes/discussion: Change the ac3d loader that can as such only deliver static models to set the data variance to static for the returned model. " 2008-07-11 17:07 +0000 [r8561] robert: * Increased the buffer and fixed the buffer calculation when moving backwards into objects 2008-07-11 16:51 +0000 [r8557-8560] robert: * Updated KdTree code to refect new cleaned up API * Tweaked the KdTree intersection performance testing code block * Updated wrappers * Moved the building and intersecting of the KdTree into the .cpp, and cleaned up the header to ready it for wider usage 2008-07-10 15:50 +0000 [r8556] robert: * Streamlined KdTree implementation 2008-07-09 19:43 +0000 [r8552-8555] robert: * Updated wrappers * Cleaned up KdTree implementation * Reordered KdLeaf/KdNode so that the first element to be accessed is first in the data structure * Introduced code for doing dummy test traversals - used for benchmarking KdTree code. 2008-07-09 19:28 +0000 [r8550-8551] robert: * Added range of camera manipulators and a center of screen test intersection that is insticated by pressing 'c' key * Introduce a intersecion performance testing code path, #if def'd out for now. 2008-07-09 12:37 +0000 [r8549] robert: * Updated wrappers 2008-07-08 18:02 +0000 [r8548] robert: * Fixed set method 2008-07-08 17:35 +0000 [r8547] robert: * Added optional control of whether to use KdTrees for intersections 2008-07-07 20:27 +0000 [r8546] robert: * Implement hierachy culling in KdTree::intersect(..) 2008-07-07 14:27 +0000 [r8545] robert: * Improved the handling of KdTree intersections 2008-07-07 13:21 +0000 [r8544] robert: * Implemented intial KdTree triangle intersection code, but without culling implemented 2008-07-07 10:46 +0000 [r8543] robert: * Added KdTreeBuilder calls into FindCompileableGLObjectsVisitor, and an alternative path that explictly calls the KdTreeBuilde when required in cases when no pre compile of GL objects is required. 2008-07-07 09:40 +0000 [r8542] robert: * Changed types to avoid warnings under Windows 2008-07-06 18:27 +0000 [r8541] robert: * Changed the DatabasePager so that it bypasses the Registry::readNode() method and calls readNodeImplementation() directly to avoid calling the KdTreeBuilder. Updated wrappers. 2008-07-06 12:14 +0000 [r8540] robert: * Moved KdTree build code into osg::KdTree 2008-07-05 17:29 +0000 [r8539] robert: * Added handling of co-incident start and end points. 2008-07-05 16:39 +0000 [r8538] robert: * Ported intersection code to use new osgUtil::LineSegmentIntersector/IntersectionVisitor. 2008-07-04 19:16 +0000 [r8537] robert: * Converted TerrainManipulator to use osgUtil::InterectionVisitor rather than the old IntersectVisitor 2008-07-04 17:02 +0000 [r8536] robert: * Added KdTree intersection support into LineSegmentIntersector 2008-07-04 15:57 +0000 [r8535] robert: * Added prelimnary KdTree data structure and automatic kdtree build support into osgDB::Registry/osgTerrain so that newly created subgraphs can have KdTree built on all osg::Geometry automatically on load/creation. 2008-07-04 11:51 +0000 [r8534] robert: * Moved vertex indicies method into a single block with deprecated doc lines 2008-07-03 17:18 +0000 [r8533] robert: * Introduced bounding boxes to KDLeaf and KDNode structs 2008-07-03 15:49 +0000 [r8532] robert: * Added new data structure + build algorithm that places triangles into leaves without being shared, but with varying the boundaries of leaves so that they may overlap. 2008-07-03 15:01 +0000 [r8530-8531] robert: * From Mario Valle, "xed the following warning on Linux 64 bits Athlon: /users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp: In member function `virtual void osg::ElementBufferObject::compileBuffer(osg::State&) const': /users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp:600: warning: cast to pointer from integer of different size" * From Mario Valle, removed extraneous spaces 2008-07-03 11:23 +0000 [r8528-8529] robert: * Added header guards * Refactored example so that the example will be able to run different kdtree data strucutres/algorithms. 2008-07-03 11:07 +0000 [r8527] robert: * From Eric Sokolowsky, "The check for Leopard to build 4-way binaries by default was broken. Here is an updated CMakeLists.txt file to fix the problem." 2008-07-03 10:24 +0000 [r8526] robert: * Implement an experiemental triangle kdtree building support 2008-07-03 10:03 +0000 [r8525] robert: * Set the DataVariance on FadeText to DYNAMIC to reflect their nature 2008-07-02 10:00 +0000 [r8524] robert: * Updated wrappers 2008-07-02 09:25 +0000 [r8523] robert: * Introduced support for UNSCPECIFIED and STATIC DataVariance of StateSet/Textures 2008-07-01 19:04 +0000 [r8522] robert: * From Colin McDonald, "There is a problem reading bmp files containing a colour palette, due to an incorrect scan line length calculation. Attached is a fix, and a little bmp file which demonstrates the problem." 2008-07-01 18:37 +0000 [r8521] robert: * From Lilin Xiong, "I change ive plugin a little for osgText inout, so the ive plugin supports backdrop setting, and Text3D, FadeText inout : 1. in DataInputStream.cpp, add 1286--1293 lines; 2. in Text.cpp, add some code for text's Backdrop setting; 3. in IveVersion.h, add line 39, increase the VERSION to VERSION_028(line 41) 4. in ReadWrite.h, add line 146,147 5. add file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp." 2008-07-01 13:56 +0000 [r8520] robert: * Added Vec3Array arrange pointer to avoid dynamic cast 2008-07-01 09:40 +0000 [r8519] robert: * From Mathias Froehlich, "It appears not to be sufficient to set a cmake variable to get a define in such a config file. Instead set that variable to 1. Also included a small compile fix, that appears to be required than ..." 2008-06-30 16:53 +0000 [r8518] robert: * Added guards against FBO not being supported/setup _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

