Hi All,

I've now tagged the OpenSceneGraph-2.5.4 developer release, you can
grab it from:

  http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases

Details:

    * OpenSceneGraph-2.5.4, released on 12th July 2008.
OpenSceneGraph-2.5.4 introduces osg::KdTree, with automatic KdTree
building on file loads, and automatic use of KdTree during
osgUtil::IntersectionVisitor/LineSegmentIntersector traversals for
significantly speeding up intersection tests. Also various bug and
build fixes.

    source package : OpenSceneGraph-2.5.4.zip
    svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.5.4
OpenSceneGraph


Full ChangeLog since 2.5.3 below.   Thanks to all the contributors and testers.

On Monday I'll look at integrating osgWidgets, then once the build
looks stable do another quick dev releases, say around Wednesday, then
another dev release on Friday.  The following Monday (21st July) I
plan to make the OpenSceneGraph-2.6 branch, followed up by some quickl
release candidates which we test through the week then tag the final
2.6 stable release on the Thursday or Friday (24th/25th July).

If we miss making 2.6 within this next two week window then I'll have
to tackle it in the week of the 4th to 8th August, as I'm away on
holiday for a week with my family from the 27th July to 3rd August.
This second window is not ideal though as lots of our able bodies will
be preparing for and heading to Siggraph, so if we can we should try
for this next two week window.

Cheers,
Robert.

------------------------------------------------------------

ChangeLog since 2.5.3:

2008-07-12 12:00 +0000 [r8570]  robert:

        * From Doug McCorkle, "Attached is patch that corrects/improves the
          following issues with the OBJ loader: 1. Added options to control
          wether the osgUtil::Tessellator or osgUtil::TriStripVisitor are
          run. By default they still run just as before. 2. Added support
          for the Emissive material. The data was being read from the mtl
          file but was never being applied to the model. 3. This is the
          main bug addressed, when a model is read in with an alpha value
          specified like: newmtl Material__8 Ns 24 d 0.33 illum 2 Kd 0.204
          0.204 0.204 Ks 0 0 0 Ka 0.153 0.153 0.153 where the alpha value
          is d. The loader would then overwrite the alpha value when
          reading the diffuse, specular, and ambient colors. I have changed
          all the material color readers to only set the values they read
          and to use the default colors specified in the constructor of the
          obj class. With these changes, the obj reader now handles opacity
          correctly if the alpha value is specified before the material
          colo"

2008-07-12 11:19 +0000 [r8569]  robert:

        * Cleaned up osgkdtree example

2008-07-11 20:01 +0000 [r8568]  robert:

        * Updated version numbers for dev release

2008-07-11 19:52 +0000 [r8567]  robert:

        * From Adrain Egli, "i added a default scene with 7 different
          draggers attached. it's more easy to test the draggers."

2008-07-11 19:43 +0000 [r8566]  robert:

        * From Christophe Loustaunau, "For our application, we need to
          write tiff file in floats. I have change a little bit the
          readerWritterTiff : It check the data type of the image (
          img.getDataType() ) and if it's GL_FLOAT :It save the tiff with
          float values. Otherwise it does the same thing as before."

2008-07-11 19:23 +0000 [r8565]  robert:

        * From Liang Aibin, " In lastest svn version of OSG, the .ive
          plugin missing osg::Light, it does not process I/O for
          osg::Light. Now I have fixed it as follows: 2. In
          DataInputStream.cpp, I add support code in
          DataInputStream::readStateAttribute for osg::Light. 3. In
          DataOutputStream.cpp, I add support code in
          DataOutputStream::writeStateAttribute for osg::Light. "

2008-07-11 17:46 +0000 [r8564]  robert:

        * From Joakim Simmonson, "Opcodes.h: * Added INVALID_OP as -1 in
          the Opcodes enum. Note that INVALID_OP is not an actual opcode
          defined in the OpenFlight format. The purpose of INVALID_OP is to
          mark an opcode variable as invalid or uninitialized.
          ReaderWriterFLT.cpp: * The header node is returned if it exists,
          even if the file does not contain a node hierarchy. The old
          behaviour returned a ERROR_IN_READING_FILE error. * Changed
          opcodes initialized to -1 to the new enum value INVALID_OP."

2008-07-11 17:41 +0000 [r8563]  robert:

        * From Joakim Simmonsson, fixed various spelling typos in comments

2008-07-11 17:35 +0000 [r8562]  robert:

        * From Mathias Froehlich, "Due to the recent data variance
          changes/discussion: Change the ac3d loader that can as such only
          deliver static models to set the data variance to static for the
          returned model. "

2008-07-11 17:07 +0000 [r8561]  robert:

        * Increased the buffer and fixed the buffer calculation when moving
          backwards into objects

2008-07-11 16:51 +0000 [r8557-8560]  robert:

        * Updated KdTree code to refect new cleaned up API

        * Tweaked the KdTree intersection performance testing code block

        * Updated wrappers

        * Moved the building and intersecting of the KdTree into the .cpp,
          and cleaned up the header to ready it for wider usage

2008-07-10 15:50 +0000 [r8556]  robert:

        * Streamlined KdTree implementation

2008-07-09 19:43 +0000 [r8552-8555]  robert:

        * Updated wrappers

        * Cleaned up KdTree implementation

        * Reordered KdLeaf/KdNode so that the first element to be accessed
          is first in the data structure

        * Introduced code for doing dummy test traversals - used for
          benchmarking KdTree code.

2008-07-09 19:28 +0000 [r8550-8551]  robert:

        * Added range of camera manipulators and a center of screen test
          intersection that is insticated by pressing 'c' key

        * Introduce a intersecion performance testing code path, #if def'd
          out for now.

2008-07-09 12:37 +0000 [r8549]  robert:

        * Updated wrappers

2008-07-08 18:02 +0000 [r8548]  robert:

        * Fixed set method

2008-07-08 17:35 +0000 [r8547]  robert:

        * Added optional control of whether to use KdTrees for
          intersections

2008-07-07 20:27 +0000 [r8546]  robert:

        * Implement hierachy culling in KdTree::intersect(..)

2008-07-07 14:27 +0000 [r8545]  robert:

        * Improved the handling of KdTree intersections

2008-07-07 13:21 +0000 [r8544]  robert:

        * Implemented intial KdTree triangle intersection code, but without
          culling implemented

2008-07-07 10:46 +0000 [r8543]  robert:

        * Added KdTreeBuilder calls into FindCompileableGLObjectsVisitor,
          and an alternative path that explictly calls the KdTreeBuilde
          when required in cases when no pre compile of GL objects is
          required.

2008-07-07 09:40 +0000 [r8542]  robert:

        * Changed types to avoid warnings under Windows

2008-07-06 18:27 +0000 [r8541]  robert:

        * Changed the DatabasePager so that it bypasses the
          Registry::readNode() method and calls readNodeImplementation()
          directly to avoid calling the KdTreeBuilder. Updated wrappers.

2008-07-06 12:14 +0000 [r8540]  robert:

        * Moved KdTree build code into osg::KdTree

2008-07-05 17:29 +0000 [r8539]  robert:

        * Added handling of co-incident start and end points.

2008-07-05 16:39 +0000 [r8538]  robert:

        * Ported intersection code to use new
          osgUtil::LineSegmentIntersector/IntersectionVisitor.

2008-07-04 19:16 +0000 [r8537]  robert:

        * Converted TerrainManipulator to use osgUtil::InterectionVisitor
          rather than the old IntersectVisitor

2008-07-04 17:02 +0000 [r8536]  robert:

        * Added KdTree intersection support into LineSegmentIntersector

2008-07-04 15:57 +0000 [r8535]  robert:

        * Added prelimnary KdTree data structure and automatic kdtree build
          support into osgDB::Registry/osgTerrain so that newly created
          subgraphs can have KdTree built on all osg::Geometry
          automatically on load/creation.

2008-07-04 11:51 +0000 [r8534]  robert:

        * Moved vertex indicies method into a single block with deprecated
          doc lines

2008-07-03 17:18 +0000 [r8533]  robert:

        * Introduced bounding boxes to KDLeaf and KDNode structs

2008-07-03 15:49 +0000 [r8532]  robert:

        * Added new data structure + build algorithm that places triangles
          into leaves without being shared, but with varying the boundaries
          of leaves so that they may overlap.

2008-07-03 15:01 +0000 [r8530-8531]  robert:

        * From Mario Valle, "xed the following warning on Linux 64 bits
          Athlon:
          /users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp: In
          member function `virtual void
          osg::ElementBufferObject::compileBuffer(osg::State&) const':
          /users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp:600:
          warning: cast to pointer from integer of different size"

        * From Mario Valle, removed extraneous spaces

2008-07-03 11:23 +0000 [r8528-8529]  robert:

        * Added header guards

        * Refactored example so that the example will be able to run
          different kdtree data strucutres/algorithms.

2008-07-03 11:07 +0000 [r8527]  robert:

        * From Eric Sokolowsky, "The check for Leopard to build 4-way
          binaries by default was broken. Here is an updated CMakeLists.txt
          file to fix the problem."

2008-07-03 10:24 +0000 [r8526]  robert:

        * Implement an experiemental triangle kdtree building support

2008-07-03 10:03 +0000 [r8525]  robert:

        * Set the DataVariance on FadeText to DYNAMIC to reflect their
          nature

2008-07-02 10:00 +0000 [r8524]  robert:

        * Updated wrappers

2008-07-02 09:25 +0000 [r8523]  robert:

        * Introduced support for UNSCPECIFIED and STATIC DataVariance of
          StateSet/Textures

2008-07-01 19:04 +0000 [r8522]  robert:

        * From Colin McDonald, "There is a problem reading bmp files
          containing a colour palette, due to an incorrect scan line length
          calculation. Attached is a fix, and a little bmp file which
          demonstrates the problem."

2008-07-01 18:37 +0000 [r8521]  robert:

        * From Lilin Xiong, "I change ive plugin a little for osgText
          inout, so the ive plugin supports backdrop setting, and Text3D,
          FadeText inout : 1. in DataInputStream.cpp, add 1286--1293 lines;
          2. in Text.cpp, add some code for text's Backdrop setting; 3. in
          IveVersion.h, add line 39, increase the VERSION to
          VERSION_028(line 41) 4. in ReadWrite.h, add line 146,147 5. add
          file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp."

2008-07-01 13:56 +0000 [r8520]  robert:

        * Added Vec3Array arrange pointer to avoid dynamic cast

2008-07-01 09:40 +0000 [r8519]  robert:

        * From Mathias Froehlich, "It appears not to be sufficient to set a
          cmake variable to get a define in such a config file. Instead set
          that variable to 1. Also included a small compile fix, that
          appears to be required than ..."

2008-06-30 16:53 +0000 [r8518]  robert:

        * Added guards against FBO not being supported/setup
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