Hi,
I am trying to combine two or more Textures. I read an OSG File in. After that 
I try to add a new Texture Attribute to my StateSet.
E.g. the first Texture is a RGB Texture in the second one has some Alpha 
values. As result I want to see only the first texture at the texel where 
texture two the alpha value is set to transparent.
Are there any Examples or can someone help me out?
Cheers 
Ming



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