On Jul 22, 2008, at 12:52 PM, Stephan Maximilian Huber wrote:

Frank van Meurs schrieb:
However, as I don't know a great deal about XCode (yet), I would like to have something verified. While inspecting the dependencies for OSG in the targets and building OSG, I noticed that, although specifying "/Developer/SDKs/MacOSX10.5.sdk" as the "Base SDK Path" and "Mac OS X 10.5" as the "Mac OS X Deployment Target" in the "AllStandardTargets" target, this doesn't seem to propagate to all the prerequisite targets. My question therefore is, should this be the case, i.e. should all the prerequisite targets also have these settings, or will this implicitly propagate (this doesn't seem to be the case as compiling osgdb_qt triggers warnings from deprecated code in the 10.4.sdk).
Switching the SDK for the whole osg-project is best made in the project-settings. Right-click OpenSceneGraph with the blue icon on top of the list (it's the root-node of all files, targets, etc) and change the sdk etc to your needs. This should propagate cleanly to all sub-projects, and worked for me.

HTH,
Stephan

Thanks Stephan. I just changed it and I'm building OSG as we speak. It seems to be working. The confusion arose because these settings can (of course) be defined at multiple levels. When viewing the build setting for one target, settings defined at another level can be visible.

This is probably trivial to anybody who is very much used to XCode, but, as long as the SDK and deployment settings are not defined at Target level (or as an "xcodebuild command-line flag"), it should indeed propagate nicely.

Frank


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