Hi
I am trying to set the object transparency from 1.0 -> 0.0 and vice versa; but when I start changing the alpha of the material the object becomes dark. I have changed the material parameters but without success; when I look in the loaded model (for example cow.osg) for material, the material is always null. I have modified the osgviewer example and attached it. Could s.o. give me a hint what I am doing wrong ? Thanks Dieter Unclassified Mail Disclaimer: This e-mail may contain confidential and/or privileged information. If you are not the intended recipient (or have received this e-mail in error) please notify the sender and delete this e-mail. Any unauthorized copying, disclosure or distribution of the material in this e-mail is strictly forbidden. Considering the inherent risks of the use of e-mail communication, Thales Nederland BV shall not be liable for any damage derived from it. Thales Nederland BV is seated in Hengelo (Ov.), the Netherlands, and registered at the Chamber of Commerce under number 06061578.
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include <osgDB/ReadFile> #include <osgUtil/Optimizer> #include <osg/CoordinateSystemNode> #include <osg/Switch> #include <osgText/Text> #include <osgViewer/Viewer> #include <osgViewer/ViewerEventHandlers> #include <osgGA/TrackballManipulator> #include <osgGA/FlightManipulator> #include <osgGA/DriveManipulator> #include <osgGA/KeySwitchMatrixManipulator> #include <osgGA/StateSetManipulator> #include <osgGA/AnimationPathManipulator> #include <osgGA/TerrainManipulator> #include <osg/Material> #include <osg/BlendFunc> #include <iostream> int doAlpha; float currentAlpha; osg::ref_ptr<osg::Node> loadedModel; void setAlpha() { if ( doAlpha == 1) currentAlpha +=.01; if ( doAlpha == 2) currentAlpha -=.01; if (loadedModel.valid()) { osg::StateSet *ss = loadedModel ->getOrCreateStateSet(); osg::Material* blendMaterial = 0; blendMaterial = (osg::Material*)(ss->getAttribute(osg::StateAttribute::MATERIAL)); if(blendMaterial ==0) { blendMaterial = new osg::Material(); } if (doAlpha == 1) { if (currentAlpha <1.0) { blendMaterial->setAlpha( osg::Material::FRONT_AND_BACK, currentAlpha); } else { blendMaterial->setAlpha( osg::Material::FRONT_AND_BACK, 1.0); doAlpha = 0; } } else if (doAlpha == 2) { if (currentAlpha > .0) { blendMaterial->setAlpha( osg::Material::FRONT_AND_BACK, currentAlpha); } else { blendMaterial->setAlpha( osg::Material::FRONT_AND_BACK, 0.0); doAlpha = 0; } } osg::BlendFunc *bl = new osg::BlendFunc(); bl->setFunction(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA); ss->setAttributeAndModes(bl, osg::StateAttribute::ON |osg::StateAttribute::OVERRIDE); ss->setMode(GL_BLEND, osg::StateAttribute::ON |osg::StateAttribute::OVERRIDE); ss->setAttributeAndModes(blendMaterial ,osg::StateAttribute::ON |osg::StateAttribute::OVERRIDE); ss->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); loadedModel->setStateSet( ss ); // not neccessary if (currentAlpha >=1 ) { doAlpha = 0; ss->setMode(GL_BLEND, osg::StateAttribute::OFF); ss->setAttributeAndModes(blendMaterial,osg::StateAttribute::OFF); } if (currentAlpha < 0) doAlpha = 1; } } int main(int argc, char** argv) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad"); arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters"); arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display environmental variables available"); arguments.getApplicationUsage()->addCommandLineOption("--help-keys","Display keyboard & mouse bindings available"); arguments.getApplicationUsage()->addCommandLineOption("--help-all","Display all command line, env vars and keyboard & mouse bindings."); arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer."); // if user request help write it out to cout. bool helpAll = arguments.read("--help-all"); unsigned int helpType = ((helpAll || arguments.read("-h") || arguments.read("--help"))? osg::ApplicationUsage::COMMAND_LINE_OPTION : 0 ) | ((helpAll || arguments.read("--help-env"))? osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE : 0 ) | ((helpAll || arguments.read("--help-keys"))? osg::ApplicationUsage::KEYBOARD_MOUSE_BINDING : 0 ); if (helpType) { arguments.getApplicationUsage()->write(std::cout, helpType); return 1; } osgViewer::Viewer viewer(arguments); // report any errors if they have occurred when parsing the program arguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } if (arguments.argc()<=1) { arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); return 1; } // set up the camera manipulators. { osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); std::string pathfile; char keyForAnimationPath = '5'; while (arguments.read("-p",pathfile)) { osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); if (apm || !apm->valid()) { unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->selectMatrixManipulator(num); ++keyForAnimationPath; } } viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the state manipulator viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); // add the thread model handler viewer.addEventHandler(new osgViewer::ThreadingHandler); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); // add the help handler viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage())); // add the record camera path handler viewer.addEventHandler(new osgViewer::RecordCameraPathHandler); // add the LOD Scale handler viewer.addEventHandler(new osgViewer::LODScaleHandler); // load the data loadedModel = osgDB::readNodeFiles(arguments); if (!loadedModel) { std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occurred when parsing the program arguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } // optimize the scene graph, remove redundant nodes and state etc. osgUtil::Optimizer optimizer; optimizer.optimize(loadedModel.get()); viewer.setSceneData( loadedModel.get() ); viewer.realize(); doAlpha = 2; currentAlpha = 1.0; osg::Timer_t start_tick=osg::Timer::instance()->tick(); while(!viewer.done() ) { osg::Timer_t end_tick=osg::Timer::instance()->tick(); // starts after 5 sec - only to see the difference if (osg::Timer::instance()->delta_s(start_tick,end_tick) > 5.) setAlpha(); viewer.frame(); } //return viewer.run(); }
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