Thanks Robert,

Here is the Producer config file I am using:

*******************************************************
Camera "Camera-1"
{
    RenderSurface "Window-1"
    {
             Visual  { SetSimple }
             Screen 0;
             WindowRect 0 30 426 341;
             Border on;
             InputRectangle -1.0 1.0 -1.0 1.0;
    }

    Offset {
           Rotate 42.4 0 1 0;
    }
}

Camera "Camera-2"
{
    RenderSurface "Window-2"
    {
            Visual  { SetSimple }
            Screen 0;
            WindowRect 426 30 426 341;
            Border on;
             InputRectangle -1.0 1.0 -1.0 1.0;
    }

    Offset {
            Rotate 0.0 0 1 0;
    }
}


Camera "Camera-3"
{
    RenderSurface "Window-3"
    {
            Visual  { SetSimple }
            Screen 0;
            WindowRect 852 30 426 341;
            Border on;
             InputRectangle -1.0 1.0 -1.0 1.0;
    }

    Offset {
            Rotate -42.4 0 1 0;
    }
}


InputArea
{
    RenderSurface "Window-1" ;
    RenderSurface "Window-2" ;
    RenderSurface "Window-3" ;
}
*******************************************************

I have tested and compared it with OSG 2.4 and OSG 1.2 with (very)
slightly different results. I need the results to be exactly the same as
in OSG 1.2.

My understanding is that the "InputArea" is no longer required, but is is
still there for backwards compatibility with OSG 1.2 . For each
RenderSurface block I used to have a Lens configuration block like this
one:
 Lens {
            Perspective 42.4 45.0 1.0 100.0;
    }
but I no longer use it because I set the parameters in my code as:

vwr.getCamera()->setProjectionMatrixAsPerspective(VerticalFOV, AspectRatio,
NearClip, FarClip);  //for the master cam.

I've tried doing it for each of the Slave cams as well:
vwr.getSlave(int i)._camera->setProjectionMat..... (same thing) . but it
doesn't change anything.

In this example:
AspectRatio = 1.33
VerticalFOV = 42.4/AspectRatio
NearClip = doesn't matter right now
FarClip = doesn't matter right now




Whe I run my program (version OSG 2.4) I get the following runtime values:

Master cam: (fov, aspect, near, far)31.807951987997, 1.333, 0.02, 199.9999

Slave cam # 0 (fov, aspect, near, far): 31.8079530956935,
1.31249230769231, 305.702400933255, 70223.0343790709

Slave cam # 1 (fov, aspect, near, far): 31.8079530956935,
1.31249230769231, 443.807876894962, 43394.6435810508

Slave cam # 2 (fov, aspect, near, far): 31.8079530956935,
1.31249230769231, 292.024441391996, 54427.4475917436

You may ignore the Near/Far values. You can notice how the slave cams
manipulated the aspect ratio slightly. The VerticalFOV seems right.





When I run OSG 1.2 I get this:
(no master cam concept)

camera 0 FOV(h,v) = 42.4,31.808
     aspect_ratio : 1.36129

camera 1 FOV(h,v) = 42.4,31.808
     aspect_ratio : 1.36129

camera 2 FOV(h,v) = 42.4,31.808
     aspect_ratio : 1.36129

I don't know how the aspect ration became that value either, because the
aspect ratio should have been forced to 1.33. Anyways this works fine.

I'd like to get the OSG 1.2 results, although none of these numbers quite
make sense to me, and the corresponding values of each version are very
close. I'll also provide the projection matrices which are a bit off as
well:

OSG2.4:
Slave cam 0:
projectionMatrix : {
        2.67399874028772 0 0 0
        0 3.50960277740655 0 0
        0 0 -1.00874468153415 -1
        0 0 -614.078072006898 0
}
Slave cam 1:
projectionMatrix : {
        2.67399874028772 0 0 0
        0 3.50960277740655 0 0
        0 0 -1.02066585525608 -1
        0 0 -896.787423135345 0
}
Slave cam2:
        projectionMatrix : {
        2.67399874028772 0 0 0
        0 3.50960277740655 0 0
        0 0 -1.01078866385069 -1
        0 0 -587.199436318357 0
}

What they should be: (OSG 1.2):
Cam 0:
2.57815,0,0,0
0,3.5096,0,0
0,0,-1,-1
0,0,-20,0

Cam 1:
2.57815,0,0,0
0,3.5096,0,0
0,0,-1,-1
0,0,-20,0

Cam2:
2.57815,0,0,0
0,3.5096,0,0
0,0,-1,-1
0,0,-20,0

(all the same). In OSG 2.4, if I hard-code my Master cam's
projectionMatrix to be like the one printed out in OSG 1.2 I get the good
image result.

The big question is: What parameter is off? Why? and How do I fix it?
Any help with anything here mentioned will be VERY welcomed!!
Thanks,

-Jose








On Thu, July 24, 2008 3:12 am, Robert Osfield wrote:
> Hi Joseanibal,
>
> Could you provide a Producer .cfg that you are having problem with.
> Could you also please specify which versions of the OSG you've tried.
>
> Robert.
>
> On Thu, Jul 24, 2008 at 3:43 AM, Joseanibal Colon Ramos
> <[EMAIL PROTECTED]> wrote:
>> Hi Anyone,
>>
>> I need to fix this ASAP. I am using OSG 2.4+ with old Producer Config
>> files. OSG creates slave cameras for my multiple window configuration
>> (one
>> for each). The resulting settings are not quite like specified in my
>> configuration file. Field of Views are mostly OK, but it is altering the
>> aspect ratios of the slave cams and providing me with an image slightly
>> off from how it should be. I've tried setting the Slave cams' projection
>> matrix, (setProjectionMatrixAsPerspective) with particular aspect ratios
>> etc, but the aspect ratio value is being overriden somewhere and
>> adjusted
>> a little bit. However, the Master cam's aspect ratio is correct. How do
>> I
>> correctly set the Slave cam's aspect ratios?? and Why are the Producer
>> Configuration files not doing what they used to in OSG 1.2  ?? Anyone
>> please let me know soon, THANKS!
>>
>> -JCOLON
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
> _______________________________________________
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>


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