Robert Osfield wrote:
Hi Hartmut,

On Thu, Jul 24, 2008 at 3:10 AM, Hartmut Seichter
<[EMAIL PROTECTED]> wrote:
I just realized the introduction of osg::Image::update(osg::NodeVisitor*)

which is awsome (kindof - for now it just breaks the whole thing),

What do mean "just breaks the whole thing"?  Could you be very
specific.  It shouldn't change anything for conventional Texture/Image
usage.

Well, osgART has a number of PlugIns implementing their own osgART::VideoImageStream which implements update slightly different. But I am happy to quickly change things over as we are targeting the latest OSG
especially for osgART (http://osgart.org) ... I was wondering what your
plans are with the implementation as the osgimagesequence is probably a work
in progress

osgimagesequence is currently work in progress, it should be wrapped
up today though.  I have non paged and paged ImageSequence
functionality working, it just API refinement and better control of
looping.

Robert.
Are there any plans to differentiate between open() and play() ... this was the main reason for us to have osgART::VideoImageStream as we need to know in osgART which dimensions and colorspace the imagestream supports


Cheers,
H


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--
Hartmut Seichter, PhD (HKU), Dipl-Ing.(BUW), Postdoctoral Fellow, HITLabNZ

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