Sjeesh, at least READ the responses you got already and don't post the
EXACT same question again...
Paul
TANG Fangqin wrote:
Hi all,
I convert some existing 3ds models to ive format through the following
two steps:
1) call osgDB::writeNodeFile func to save the loaded 3ds model into
osg format;
2) run osgconv to convert osg to ive format.
But I find that the size of ive file I finally get is much larger than
the original 3ds file. (3ds: 10 M, ive: 100 M) And it cost me much
time to load ive file (about 15 s) into the program. It is said on
internet that reading ive files is quite fast. So something wrong? Is
there any way to improve (ive size and loading speed)?
Much appreciation to any comment.
With best regards,
Fangqin
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