I tried different formats (jpg / png / bmp) ... function getPixelSizeInBits() returns values 64 !
03.08.08, 17:05, "Robert Osfield" <[EMAIL PROTECTED]>: > Hi Max, > Could you provide the image file that revelled this issue. Without > this I have absolutely no chance in tracking it down. > Robert. > On Wed, Jul 30, 2008 at 2:09 PM, GMD GammerMaxyandex.ru > <[EMAIL PROTECTED]> wrote: > > Behaviour of function osg::Image->getPixelSizeInBits() is strange. After > > loadind OSG-file, I tryed get > > count bits by pixel (several different images was examinated)? and function > > returns 64! After > > changing image of texture by its copy: > > osg::Image* dest =dynamic_cast<osg::Image*> > > (MyImage->clone(osg::CopyOp::DEEP_COPY_ALL)); > > MyTexture->setImage(dest); > > > > function osg::Image->getPixelSizeInBits() returns correct values 24/32. > > Is any ideas? > > > > System: OSG 2.6.0 rc1, WinXp / Vista, VS 2008 > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Яндекс.Почта. Поищите спам где-нибудь еще http://mail.yandex.ru/nospam _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

