I tried different formats (jpg / png / bmp) ... function getPixelSizeInBits() 
returns values 64 !

03.08.08, 17:05, "Robert Osfield" <[EMAIL PROTECTED]>:

> Hi Max,
> Could you provide the image file that revelled this issue.  Without
> this I have absolutely no chance in tracking it down.
> Robert.
> On Wed, Jul 30, 2008 at 2:09 PM, GMD GammerMaxyandex.ru
> <[EMAIL PROTECTED]> wrote:
> > Behaviour of function osg::Image->getPixelSizeInBits() is strange. After 
> > loadind OSG-file, I tryed get
> > count bits by pixel (several different images was examinated)? and function 
> > returns 64! After
> > changing image of texture by its copy:
> >    osg::Image* dest =dynamic_cast<osg::Image*> 
> > (MyImage->clone(osg::CopyOp::DEEP_COPY_ALL));
> >    MyTexture->setImage(dest);
> >
> > function osg::Image->getPixelSizeInBits() returns correct values 24/32.
> > Is any ideas?
> >
> > System: OSG 2.6.0 rc1, WinXp / Vista, VS 2008
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

-- 
Яндекс.Почта. Поищите спам где-нибудь еще http://mail.yandex.ru/nospam 
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to