On 8 Aug 2008, at 17:10, Eric Sokolowsky wrote:
So, bit of a mystery. I guess I'll build debug, see if I get the
same issue, then step through the osgDB plugin loading code.
Yes, strange. Let me know what you find. It bothers me that it's not
Just Working (TM). Are you using Carbon or X11 for
OSG_WINDOWING_SYSTEM? What is CMAKE_OSX_ARCHITECTURES set to?
Has anyone else tried building and using the recent release on OSX?
Okay, I don't know what happened, but a completely clean build is
working fine. Apologies for the trouble. Just to be clear, that's on
two different 10.5 machines, using the CMake build to produce X-Code
projects, and either not installed, or installed to /usr/local, OSG
seems to work fine - I played around with many examples.
Annoyingly the app I'm actually trying to get working is still
crashing in OSG/GL code, but at least I'm now confident it's not OSG
itself that is the culprit.
Thanks for the advice,
James
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