On 8 Aug 2008, at 17:10, Eric Sokolowsky wrote:

So, bit of a mystery. I guess I'll build debug, see if I get the same issue, then step through the osgDB plugin loading code.
Yes, strange. Let me know what you find. It bothers me that it's not Just Working (TM). Are you using Carbon or X11 for OSG_WINDOWING_SYSTEM? What is CMAKE_OSX_ARCHITECTURES set to?

Has anyone else tried building and using the recent release on OSX?

Okay, I don't know what happened, but a completely clean build is working fine. Apologies for the trouble. Just to be clear, that's on two different 10.5 machines, using the CMake build to produce X-Code projects, and either not installed, or installed to /usr/local, OSG seems to work fine - I played around with many examples.

Annoyingly the app I'm actually trying to get working is still crashing in OSG/GL code, but at least I'm now confident it's not OSG itself that is the culprit.

Thanks for the advice,
James
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