Hello,

on my scene there are several objects, light and many drawing modes on many models. Now I require an object to be drawn black, completely black and I am not sure how to achieve that. I have a node visitor that clears every possible state on a model and I set the normals and color arrays of the geometry to 0, so basically such an object should be black. But somehow it still has a color (something like grey, not entirely black) or it is completely white due to clearing all stats on the model. I can't figure out, how to make the model black, I thought putting a black emission color should do that, but it doens't :/

Thanks
Sam
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