I did have a look at osgScribe before posting, but overlaying the
wireframe is a bit heavy for models with very high polygon counts.  I
was looking for something a bit more subtle.

Cheers,
Morne

On Tue, Aug 12, 2008 at 12:13 PM, Paul Melis <[EMAIL PROTECTED]> wrote:
> Morné Pistorius wrote:
>>
>> Hi everybody,
>>
>> I am looking for a bit of inspiration.  I want to apply some sort of
>> effect to a picked model in my scene to show that it has been
>> selected.  Does anyone have some ideas (or an example shader or code
>> snippet would be excellent!)  that they are willing to throw my way?
>> Ideally I would like to have something that uses the geometry of the
>> model itself, instead of creating new geometry.
>>
>
> See the osgscribe example for a possible way...
>
> Paul
>>
>> Thanks!
>>
>> Regards,
>> Morne
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