I did have a look at osgScribe before posting, but overlaying the wireframe is a bit heavy for models with very high polygon counts. I was looking for something a bit more subtle.
Cheers, Morne On Tue, Aug 12, 2008 at 12:13 PM, Paul Melis <[EMAIL PROTECTED]> wrote: > Morné Pistorius wrote: >> >> Hi everybody, >> >> I am looking for a bit of inspiration. I want to apply some sort of >> effect to a picked model in my scene to show that it has been >> selected. Does anyone have some ideas (or an example shader or code >> snippet would be excellent!) that they are willing to throw my way? >> Ideally I would like to have something that uses the geometry of the >> model itself, instead of creating new geometry. >> > > See the osgscribe example for a possible way... > > Paul >> >> Thanks! >> >> Regards, >> Morne >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

