Hi Everyone, I have a problem with threading and osg::Viewer.
Basically i create and recreate a bunch of threads that runs a new Viewer instance and the problem is that the viewers 'draw area' turns up black if i ever close a Viewer. Thread1 creates Window1 - viewing Node1 - OK. Thread2 creates Window2 - viewing Node1 - Ok. User closes Window1 Thread1 dies. Thread3 creates Window3 - viewing Node1 -- Will turn up black Thread4 creates Window4 - viewing Node1 -- All Ok.. Thread5 creates Window5 - viewing Node1 -- Also Ok User closes window 2 Thread2 dies. Thread6 creates Window6 - viewing Node1 -- Will turn up black Thread7 creates Window7 - viewing Node1 -- Ok again. User closes all windows Thread3 - 7 dies. Thread8 creates Window8 - viewing Node1 -- Black. Thread9 creates Window9 - viewing Node1 -- Black. Thread10 creates Window10 - viewing Node1 -- Black. Thread11 creates Window11 - viewing Node1 -- Black. Thread12 creates Window12 - viewing Node1 -- Black. Thread13 creates Window13 - viewing Node1 -- Ok! I noticed that After closing all windows, i had 5 windows running that acctually showed something(5 new Contexts??). After that i had to create 5 threads (that were black) until getting a new view that wasn't black. Looking through the code my guess is that "graphicsContexts" are getting reused, however not reset or something like that. This is the code i use to set-up my viewers: osgViewer::Viewer viewer; viewer.addEventHandler(new osgViewer::StatsHandler()); viewer.addEventHandler(new osgViewer::ThreadingHandler()); viewer.addEventHandler(new osgViewer::WindowSizeHandler()); viewer.setSceneData(g); viewer.setThreadingModel(osgViewer::Viewer::ThreadPerContext); /**/ viewer.run(); Any help would be great! Regards, David Johansson _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

