I compiled and run the examples, it might become useful. Thanks!
I did notice a similar problem with the other two versions (AdapterWidget
and QOSGWidget),
after you resize your height to zero pixels, the scene is missing...
I worked around this by having the resize function set always a minimum of
one pixel,
it seems like a bug in osg.

Rene

2008/8/19 René Molenaar <[EMAIL PROTECTED]>

> Nice,
>
> i will check it out, i just read the article too.
> thanks!
>
> Rene
>
> 2008/8/18 Johan Nouvel <[EMAIL PROTECTED]>
>
> Hi Eric,
>>
>> Thanks for the example.
>>
>> We are using OSG in QT application with some GUI over the OSG 3D rendering
>> widget. QT version is 4.3.X but we want to move to QT 4.4.X.
>>
>> With your code, I will spare time. Thanks.
>>
>> Johan.
>>
>> Eric ZAREMBA a écrit :
>>
>>> Hi all,
>>>
>>>
>>> Since Qt 4.4, we are able to mix OpenGL and Qt in a way which provides
>>> more possibility than the osgViewerQT do by using QGraphics framework,
>>> especially for HUD display.
>>>
>>> I joint the example I write to do this.
>>>
>>>  ...
>>
>>>
>>> I hope this could be usefull for someone.
>>>
>>> Eric Z.
>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> [email protected]
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>> --
>> Johan Nouvel, R&D Project Manager
>> http://www.archivideo.com
>> tel : +33 (0)2 99 86 30 20
>> ARCHIVIDEO, 40 rue des Veyettes, 35000 RENNES, FRANCE
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
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