I compiled and run the examples, it might become useful. Thanks! I did notice a similar problem with the other two versions (AdapterWidget and QOSGWidget), after you resize your height to zero pixels, the scene is missing... I worked around this by having the resize function set always a minimum of one pixel, it seems like a bug in osg.
Rene 2008/8/19 René Molenaar <[EMAIL PROTECTED]> > Nice, > > i will check it out, i just read the article too. > thanks! > > Rene > > 2008/8/18 Johan Nouvel <[EMAIL PROTECTED]> > > Hi Eric, >> >> Thanks for the example. >> >> We are using OSG in QT application with some GUI over the OSG 3D rendering >> widget. QT version is 4.3.X but we want to move to QT 4.4.X. >> >> With your code, I will spare time. Thanks. >> >> Johan. >> >> Eric ZAREMBA a écrit : >> >>> Hi all, >>> >>> >>> Since Qt 4.4, we are able to mix OpenGL and Qt in a way which provides >>> more possibility than the osgViewerQT do by using QGraphics framework, >>> especially for HUD display. >>> >>> I joint the example I write to do this. >>> >>> ... >> >>> >>> I hope this could be usefull for someone. >>> >>> Eric Z. >>> >>> >>> >>> ------------------------------------------------------------------------ >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >> >> >> -- >> Johan Nouvel, R&D Project Manager >> http://www.archivideo.com >> tel : +33 (0)2 99 86 30 20 >> ARCHIVIDEO, 40 rue des Veyettes, 35000 RENNES, FRANCE >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >
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