Hi Sajjad,

The OSG only has 4x4 Matrix classes, OpenGL itself also just has 4x4
matrices, save for some specific uniforms that have 4x3 matrices.
There are no 2D or 1D matrices in either the OSG or OpenGL.

Could you please explain what you are trying to achieve, then perhaps
others will be able to point you in the right direction.

Robert.

On Mon, Aug 25, 2008 at 4:20 PM, ami guru <[EMAIL PROTECTED]> wrote:
> Hello forum,
>
> Quite new to this rendering system.
>
> I would like to know which file does contain the mapping of the OSG
> matrix(2D) to the OpenGL matrix(1D) in the Source?
>
>
> Regards
> Sajjad
>
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