Hi all,

Not trying to start any sort of a war, but for us precompiled headers are simply a massive NO NO. for others they may like them, say like MFC programmers :)

I agree with Gordon on this. The problems precompiled headers bring far outweigh the build speedup. In addition to Gordon's points, in my experience, the pch files will get out of sync pretty often, leading to cryptic build errors where it is necessary to delete the pch files and regenerate them to be able to build again.

OSG is a library, which means it should only be built occasionally anyways. Even in my case, testing builds all the time, I build it at most once a day and then it's incremental builds and I don't mind letting it go in the background. Even when testing submissions, it's largely a non-issue as any sane compiler (which includes VS in this case :-) ) will only recompile changed files, except if you changed a header in which case it will recompile the files that included that header (which is still not that bad).

I agree with Gordon, any submission in this direction should be OFF by default, and you should be prepared to support any problems related to the submission.

J-S
--
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to