Hello,
I must admit that without a comment osgtexture1 is not very clear to me. I
see how it creates colored stripes onto the texture but cannot spot any
contour related information. TextGen creates coords but how does that help
me?
Thanks
Sam
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From: "Robert Osfield" <[EMAIL PROTECTED]>
Sent: Thursday, August 28, 2008 1:58 PM
To: "OpenSceneGraph Users" <[email protected]>
Subject: Re: [osg-users] Creating Contours?
Hi Sam,
The easiest way to create a contour is to use TexGen/TexGenNode and 1d
texturing, the osgtexture1D example provides code that does this.
Robert.
On Thu, Aug 28, 2008 at 12:43 PM, Sam <[EMAIL PROTECTED]> wrote:
Hello,
I am looking for a way to render a model as a contour only. Like this
image
example http://www.treden.com/anyone_can_draw/images/contour.gif (found
via
Google)
So I am not trying to render the model as wireframe nor using hidden line
removal but really only a contour.
Hope somebody knows a way.
Thanks
Sam
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