Hello,
I must admit that without a comment osgtexture1 is not very clear to me. I see how it creates colored stripes onto the texture but cannot spot any contour related information. TextGen creates coords but how does that help me?

Thanks
Sam

--------------------------------------------------
From: "Robert Osfield" <[EMAIL PROTECTED]>
Sent: Thursday, August 28, 2008 1:58 PM
To: "OpenSceneGraph Users" <[email protected]>
Subject: Re: [osg-users] Creating Contours?

Hi Sam,

The easiest way to create a contour is to use TexGen/TexGenNode and 1d
texturing, the osgtexture1D example provides code that does this.

Robert.

On Thu, Aug 28, 2008 at 12:43 PM, Sam <[EMAIL PROTECTED]> wrote:
Hello,

I am looking for a way to render a model as a contour only. Like this image example http://www.treden.com/anyone_can_draw/images/contour.gif (found via
Google)
So I am not trying to render the model as wireframe nor using hidden line
removal but really only a contour.

Hope somebody knows a way.

Thanks
Sam
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