I'm not, but I'm pushing and popping the matrices.  I didn't think I was 
changing anything else.

andy

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz
Sent: Thursday, August 28, 2008 11:11 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] OSG method for pushing/ popping entire openGLstate 
machine?

> Could you give guidance about the sorts of things I'd have to
> do if there are vertex arrays still around?

Are you doing glPushClientAttrib/glPopClientAttrib?
   -Paul

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