I'm not, but I'm pushing and popping the matrices. I didn't think I was changing anything else.
andy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Thursday, August 28, 2008 11:11 AM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] OSG method for pushing/ popping entire openGLstate machine? > Could you give guidance about the sorts of things I'd have to > do if there are vertex arrays still around? Are you doing glPushClientAttrib/glPopClientAttrib? -Paul _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org