Hi Weihe,

With such an open ended question it's really hard to know where to
start and stop.  So rather guess at what you already know about
KdTrees, what you already know about the OSG's KdTree implementation,
what you already have already read about this work on the osg-users
lists could you please tell us what you already know, and what you
have already tried, and your performance expectations.

Robert,

On Fri, Aug 29, 2008 at 9:34 AM, 浣曚紵 <[EMAIL PROTECTED]> wrote:
>
>
>
>  Hi all,
>
>     Can anybody explain the KdTree in the new version of OSG,i want to
> optimize it for
>
> a better performence,but don't know if it is possible,anyone give me some
> suggestion?
>
> Thanks!
>
> yours,
>
> weihe
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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