Hello I'm newbie, so I've some questions.
But first of all, I want say thanks to OSG developers - it's really cool library :) I've GIS-system, which can return altitude for given coordinates, I need to create a 3D scene according these altitudes. I don't need textures - it's enought to paint terrain according to altitude (high altitude - brown, low altitude - green). I'm going to use PagedLOD for this. What is the best way to build such LODs? I've found only one way - first create an "digital elevation map" file and then process it with osgdem from VirtualPlanetBuilder. Is it possible not to use such intermediate file? May be there is exists a another correct way to reach such goal? And second question - as I noticed, osgdem working much faster, then output format is height field database. Is it possible to assign different colors to different heights in osg::HeightField? _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

