Thanks. I didn't really think I went into any great deoth on ABSOLUTE versus RELATIVE, though. -Paul
_____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Elbers, H.P. Sent: Wednesday, September 10, 2008 1:24 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Reference frame Hello Sajjad, You can find details on this, and much more good information in "OpenSceneGraph Quick Start Guide", chapter : 2.3.3 Go to <http://www.skew-matrix.com/OSGQSG/index.html> http://www.skew-matrix.com/OSGQSG/index.html, follow the 'lulu.com' link. The guide can be downloaded for free. Paul Martz: thank you *VERY* much for this beautiful guide! Good luck, Hans. _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ami guru Sent: woensdag 10 september 2008 4:59 To: OpenSceneGraph Users Subject: [osg-users] Reference frame Hello Forum, OSG Transform allows to specify its reference frame and by default the reference frame is relative. and the other one is the absolute. And the two are specified by different code identifier. We can view transformation in 2 ways. 1. relative to the fixed coordinate system. 2. Local movable coordinate system. There is no practical difference and just a matter of viewpoint. What is the purpose of OSG to specify them separately as follows: osg::Transform::RELATIVE_RF. Any example would be of great help!!! Regards Sajjad
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