Thanks. I didn't really think I went into any great deoth on ABSOLUTE versus
RELATIVE, though.
   -Paul
 


  _____  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Elbers,
H.P.
Sent: Wednesday, September 10, 2008 1:24 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Reference frame



Hello Sajjad,



You can find details on this, and much more good information in
"OpenSceneGraph Quick Start Guide", chapter : 2.3.3

Go to  <http://www.skew-matrix.com/OSGQSG/index.html>
http://www.skew-matrix.com/OSGQSG/index.html, follow the 'lulu.com' link.
The guide can be downloaded for free. Paul Martz: thank you *VERY* much for
this beautiful guide!

Good luck,

Hans.


  _____  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ami guru
Sent: woensdag 10 september 2008 4:59
To: OpenSceneGraph Users
Subject: [osg-users] Reference frame


Hello Forum,


OSG Transform allows to specify its reference frame and by default the
reference frame is relative. and the other one is the absolute.
And the two are specified by different code identifier.

We can view transformation in 2 ways.

1. relative to  the fixed coordinate system.
2. Local movable coordinate system.

There is no practical difference and just a matter of viewpoint.

What is the purpose of OSG to specify them separately as follows:

osg::Transform::RELATIVE_RF.

Any example would be of great help!!!



Regards
Sajjad



_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to