Paul,

We've found another FLT export BUG which happens when geometry normal
bind mode is BIND_PER_PRIMITIVE. It looks like it's trying to convert
the normal array to BIND_PER_VERTEX, but it fails. Here's our example:

 <<test.osg>> 
In osgviewer, look at the surface and toggle both lighting modes. Then
convert and do the same.

I hope that helps! Your pal,

John Argentieri
General Dynamics C4 Systems
Battle Management Systems Division
Software Engineer

Attachment: test.osg
Description: test.osg

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