Paul, We've found another FLT export BUG which happens when geometry normal bind mode is BIND_PER_PRIMITIVE. It looks like it's trying to convert the normal array to BIND_PER_VERTEX, but it fails. Here's our example:
<<test.osg>> In osgviewer, look at the surface and toggle both lighting modes. Then convert and do the same. I hope that helps! Your pal, John Argentieri General Dynamics C4 Systems Battle Management Systems Division Software Engineer
test.osg
Description: test.osg
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