I had a look at z800 SDK but I couldn't find any reference to OSG in particular. Thank you anyway. Alessandro
On 9/13/08, GMD GammerMaxyandex.ru <[EMAIL PROTECTED]> wrote: > > For Emagin Z800 - see Z800 3DVisor SDK > 2.2<http://www.3dvisor.com/downloads/software/EMA_SDK_2_2.zip>( > http://www.3dvisor.com/support.php) > > 13.09.08, 14:08, "alessandro terenzi" <[EMAIL PROTECTED]>: > > I'm going to use a head-mounted display with integrated head tracker in > my osg application. The tracker sensors, when activated, actually replace > the mouse, so for instance is possible to move the cursor on the desktop > just moving the head. I wonder how to use it inside an osg application, in > particular I thought to modify one of the provided manipulators but, since I > still don't know how manipulators work internally, I'd like to ask an advice > about how to proceed or where to start. > > Looking at examples, it looks like that the DriverManipulator could be very > useful for my goal, because it already lets me move the head to the left and > to the right but I cannot just move the head up and down, so I think it > would be a good idea to start from that manipulator. > > Is still a better way to do it? > > Anyway, if I have to implement a new manipulator, what should I know about > them? How do manipulators work in general? > > Thank you. > Alessandro > > > > -- > Яндекс.Фотки - легко загрузить с мобильного http://mobile.yandex.ru/fotki/ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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