Hi,

I'm trying to use osgParticle in combinaison with osgPPU but it doesn't
work, my application crash at the beggining. If I dont use osgPPU,
everything work fine.

The error message I got in my console is :

*"osgParticle::ParticleSystemUpdater::traverse(NodeVisitor&) requires a
valid FrameStamp to function, particles not updated."

*Do you know why?

Thanks

Alexandre*
*
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