Hi, I'm trying to use osgParticle in combinaison with osgPPU but it doesn't work, my application crash at the beggining. If I dont use osgPPU, everything work fine.
The error message I got in my console is : *"osgParticle::ParticleSystemUpdater::traverse(NodeVisitor&) requires a valid FrameStamp to function, particles not updated." *Do you know why? Thanks Alexandre* *
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