Hi Serge,
Try latest NVidia 177.92 beta drivers. They fixed my latest problems related
to multithreaded use. Also may I suggest to stick to --SingleThreaded and
--CullDrawThreadPerContext modes while testing ? If everything goes fine
then try other threading modes. Default threading mode is
DrawThreadPerContext and is usually not a safest one to work with
multi-monitor.
Wojtek
Hi Serge,
Anyone has already seen such a problem ? Or anyone has some success with
multi-monitor on WinXP and NVidia cards ?
Search the archives for multi-monitor, Windows XP, NVidia. You'll find
extensive discussion in the past few months, with great investigation by
Wojtek Lewandowski. But the problem noted then should be worked around by
a double MakeCurrent call, so if you're indeed using OSG 2.6+ then perhaps
your problem is a different one.
Here we use OSG on multi-monitor setups on both XP and Vista and for the
most part things work well, though we use the threading mode that OSG
chooses for us so I'm not sure it's the same one you use.
Sorry I can't help more,
J-S
--
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Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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