Yes, indeed I have a PositionAttitudeTransform node that represent my virtual camera, and whose attitude is set by HMD's data and later used to set the camera's view matrix just before calling viewer.frame().
So I thuoght to 'animate' the attitude instead of just setting values from HMD' tracker. On Tue, Sep 30, 2008 at 7:12 PM, Jim Brooks <[EMAIL PROTECTED]> wrote: > >In order to solve this problem, I was thinking about creating an animation > >path (on the fly) from a previously stored orientation to current head > >orientation. Is this the correct way to proceed? Or there is some other > >technique to smooth the resulting camera movements? > > osg::AnimationPath interpolates across rotations and positions (for > smoothing). > See examples/osganimate. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

