Hi all,
I am trying to merge two geometry objects that have two different
textures by using the merging function:
bool Optimizer::MergeGeometryVisitor::mergeGeometry(osg::Geometry&
lhs,osg::Geometry& rhs)
After calling this function, one of these objects looses its own
texture. In fact it inherits the texture of the other object. did anyone
already try this function or know how to merge two geometry objects
correctly ?
thanks.
The following snippet code shows how I did the merging:
osg::ref_ptr<osg::Geometry> mergeGeoms(osg::Geometry *g1,osg::Geometry *g2)
{
osgUtil::Optimizer::MergeGeometryVisitor::mergeGeometry(*g1,*g2);
return g1;
}
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org