Hi Ralf,

The naming of the files will tell you which is the root, it's the one
without all the subtile text in them.

If you do wish to load a file to determine if it's the root then there
is no full proof way to do this.  On geocentric databases the
osg::CoordinateSystemNode decorates the paged scene graph, and is only
placed in the root file, and the if you have multiple layers you'll
also have a osgFX::MultiTextureControl node decorating the paged scene
graph.

Robert.

On Thu, Oct 2, 2008 at 3:16 PM, Ralf Stokholm <[EMAIL PROTECTED]> wrote:
> Hi All
>
> When searching a directorystructure recursively, how do I easily identify a
> .ive file as a paged lod root, so that I may stop the recursive search?
>
>
> Backgruond:
>
> My project is based on delta3d.
>
> The map editor for delta3d (STAGE) will search the datadirectory and search
> for models which can be added to a map.
>
> My problem is that my VPB paged terrain database (3 mio files) is one of the
> models in that directory, and this means it will take forever to open the
> editor.
>
> I would like to add the option for the editor to stop its recursive search
> of a directory if it dertermines that an ive is the root of a paged lod
> hirachy, could anyone provide some code lines that would reveal this.
>
> Brgs.
>
> Ralf Stokholm
> _______________________________________________
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> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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