Hi, everyone. My messages have been kind of ignored these days, but I'll
give it another try with a different problem:
In my GUIEventHandler derived class, I'm doing the usual override of the
osgGA::GUIEventHandler::handle() function. Well, I made that whole
switch-case structure and I would like to know if it would be possible to
get, for example, an event inside another one. Let me give you an example:
switch(ea.getEventType())
{
case(osgGA::GUIEventHandler::DRAG)
{
// Here I'd like to check if a key was pressed -- how can I do
it?
}
}
I'd appreciate any help.
Thanks,
Renan
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