SharedStateManager does not release any GLObjects (like
TextureAttributes, for instance). 

 

Possible solution osg::Registry::releaseGLObjects calls a
SharedStateManager::releaseGLObjects which releases the GLObjects of the
shared Statesets and TextureAttributes.

 

Richard

 

Richard Schmidt 

System Designer 

EADS Deutschland GmbH 

Organisationseinheit (SDGE1) 

 

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