Hi forest, Why don't you use nodeTrackerManipulator to trace the expected node. So you can always make this node in the vieweport.
Hope this helps. Umit Uzun 2008/10/13 forest37 <[EMAIL PROTECTED]> > > > hi all, > I set a animationpath to a node,how can i know whether the node is > moved outside of the viewport? > what i want to do is this:when the node is moved outside of the > viewport ,I will change the camera's position to make sure the node is seen > all the time.So,what should i do? > > thanks for any suggestion > > best regards > > forest > > > > ------------------------------ > [广告] 金秋最关注楼盘-房不胜房 <http://popme.163.com/link/003985_1010_7027.html> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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