Hi, I have a little problem with some Render-To-Texture-cameras in connection with a WindowSizeHandler. I took a bit of code out of an application I wrote earlier to put it into a lib and make the functions usable for other apps.
When testing this lib with a simple example program consisting of a simple viewer I suddenly have issues when changing the window size of the viewer window - something that didn't happen in the old application. I tried to adjust the parameters of my example viewer to the ones used in the original application but I still get the error so I cannot really find out what caused the problem. It only occurs when making the window bigger then the original size - the originally set size the RTT-cameras where initialized with. I get the following error repeatly: Warning: detected OpenGL error 'invalid value' after applying attribute Viewport 01A56A88 I use the standard WindowSizeHandler. It's really strange that I didn't get the error in the original application. What also is weird is that it isn't connected to simply enlarging the window but only occurs if the window gets bigger than it was originally. Making the window smaller works fine. Has anyone experience with this error message and knows what may be the reason? I know that it must be connected with my RTT-cameras since it disappears if I take them out. Any hint would be appreciated. Thanks, Steffen __________________________________________________________________ "Run, Fatboy, Run" sowie "Rails & Ties" kostenlos anschauen! Blockbuster-Gutscheine sichern unter http://www.blockbuster.web.de _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

